Crowd Clash
You start as a single little runner on a track floating above the clouds. Every few seconds the track splits into two gates, and the one you run through changes the size of your crowd. Grow it as big as you can, keep it in one piece past the traps, and bring enough people to the end to beat the rival army waiting there.
How to play
- Drag left and right anywhere on the game (or use the arrow keys) to steer. The crowd runs forward by itself.
- Blue gates help: + adds runners and × multiplies them. Red gates hurt: − takes runners away and ÷ splits the crowd. A gate never takes you below one runner.
- Spinning bars, sliding saws, holes in the track and side pushers knock runners off. Steer around them; a small crowd can slip through gaps a big one can't.
- Red crowds on the track charge at you. When two crowds meet they cancel out one for one, so the bigger crowd walks on with the difference.
- At the end of every level your crowd fights the rival army in an arena. Win, and the survivors stack into a tower and climb the bonus staircase. The higher they get, the bigger the coin multiplier, up to ×5.
Tips
Read both gates before you commit. On a small crowd adding wins: ×2 on three runners is only six, while +10 makes thirteen. Once your crowd is in the dozens, multiplying is worth far more. When both gates are red, pick the one that costs less: −20 is better than ÷2 if you have a hundred runners.
A big crowd fills the track, so it can't dodge everything. Hug the side away from a trap so only its edge is hit, and watch the saws: they slide back and forth, so a well-timed line loses nobody.
Levels, coins and upgrades
Levels get longer and tougher as you go, with faster traps, trickier gates and bigger armies. Each win earns coins and up to three stars, and you can replay any level you have unlocked to improve your stars. Spend coins on a bigger starting crowd or a coin bonus, or on new colours for your runners. If your crowd is wiped out you keep a few coins for the distance you covered, and you can watch a short ad once per run to come back with a fresh crowd sized for the level.