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Snakes & Ladders

Snakes and Ladders is the dice race almost everyone learns as a child. Two to four players start below square 1 and take turns rolling one die, moving their token up a board of 100 squares that winds left to right, then right to left, row by row. The first player to reach square 100 wins. Play against computer players, pass one phone around the family, or mix the two.

How to play

Rules you can change

Families play this game in slightly different ways, so the setup screen lets you choose. With exact roll to finish, you must land on 100 exactly. Roll too high and you bounce back the extra squares, which can drop you onto the snake waiting near the top. Turn it off and any roll that reaches 100 wins. Extra turn on a 6 gives another roll after every 6, and three 6s lose the turn sends you back to where that turn began if you roll a third 6 in a row.

Boards

Classic is the board most people picture, long snake on 99 included. Ladder Garden has plenty of ladders and few snakes, which makes a short, cheerful game for young players. Snake Pit is the opposite: eleven snakes and big comebacks. The random board builds a new layout from a number. Every random board is checked before you play: no snake sits on 100, no snakes and ladders form an endless loop, and the expected length of a game stays close to the classic board.

Tips

From Moksha Patam to your phone

The game comes from India, where it was known as Moksha Patam or Gyan Chaupar. It was used to teach children about life: ladders stood for good deeds such as generosity and humility that lift a person towards moksha, or liberation, while snakes stood for faults such as anger and greed that drag them back down. British families brought it home in the nineteenth century, dropped most of the lessons and kept the fun. The snakes and ladders are still there today.